![]() ![]() Web developers would need to start adding support for Chrome to fix this problem. The article points out that it may be possible to get the websites to work correctly, by changing the user agent to spoof as if it was being accessed on an Android device. Websites that detect the device as an iPhone, disable some features that are usually not supported on WebKit. The report also mentions some limitations of the Blink-powered Chrome for iOS. This is what the app's landscape mode looks like.ĩto5Google reports that their staff were able to build a version of Chrome with Blink engine, and ran it on the Xcode simulator. It looks a little basic in terms of the UI (no new tab button, home button, or tab switcher), but the Blink-powered Chrome browser does seem to be functional on iOS. They have shared some screenshots of the early version of the app, running on an iPhone 12. Developers from Google, and an open source consultancy called Igalia, have been working on porting Chrome to iOS. It can't be released on the App Store just yet, but the project's making some process. So it's not surprising to see that Google has been working on Chrome for iOS, based on its Blink engine. Some reports say that the requirement could be dropped in iOS 17, which will release later this year. Now that Apple has no option but to drop the WebKit requirement for third-party browsers, it's only a question of when the change could happen. It also set a rule that operating systems should let browsers use their own engine. But the real blow to Apple came last year, when the European Union passed a law last year, forcing gatekeepers to allow users to decide where they want to download apps from. ![]() The White House slammed Google and Apple for their anticompetitive practices related to their respective App Stores. ![]()
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